Meta plans to take a nearly 50% cut on NFT sales in its metaverse

Meta plans to take a nearly 50% cut on NFT sales in its metaverse


Facebook on Thursday announced that it is opening up Horizon World, its virtual reality world of avatars, to anyone 18 and older in the U.S. and Canada.

Courtesy of Meta

Facebook-parent Meta is planning to take a cut of up to 47.5% on the sale of digital assets on its virtual reality platform Horizon Worlds, which is an an integral part of the company’s plan for creating a so-called “metaverse.”

The social media giant announced in a blogpost Monday that it is letting a handful of Horizon Worlds creators sell virtual assets like non-fungible tokens (NFTs) within the worlds they build. However, the company failed to mention in the post how much Meta will charge creators to sell their wares.

A Meta spokesperson confirmed to CNBC Wednesday that Meta will take an overall cut of up to 47.5% on each transaction. That includes a “hardware platform fee” of 30% for sales made through the Meta Quest Store, where it sells apps and games for its virtual reality headsets. On top of that, Horizon Worlds, will charge a 17.5% fee.

The size of the cut has angered some in the NFT community. One Twitter user wrote: “I hate you Facebook.” Another said: “If Meta wants 47.5% of NFT sales they gotta talk to the IRS because I don’t even have that after taxes.”

Elsewhere, NFT marketplace OpenSea takes a 2.5% cut of each transaction, while rival LooksRare charges just 2%.

Over the last few months, companies and individuals have been snapping up everything from art to real estate in virtual worlds on platforms like Decentraland and The SandBox. Hip-hop star Snoop Dogg has purchased virtual land and a fan paid $450,000 in December to buy a plot next door to him on The Sandbox.

Vivek Sharma, Meta’s VP of Horizon, reportedly told The Verge: “We think it’s a pretty competitive rate in the market. We believe in the other platforms being able to have their share.”

Horizon Worlds (formerly Facebook Horizon) is a free virtual reality, online video game that allows people to build and explore virtual worlds. Meta published the game on its Oculus VR headsets in the U.S. and Canada on Dec. 9 but it’s yet to be rolled out worldwide.

Meta vs. Apple





Source

German Foreign Minister: Europe–U.S. ties stronger than China
World

German Foreign Minister: Europe–U.S. ties stronger than China

ShareShare Article via FacebookShare Article via TwitterShare Article via LinkedInShare Article via Email Johann Wadephul, Federal Minister for Foreign Affairs of Germany discusses Europe’s continued partnership with the United States, Europe’s approach to relations with China, and Germany’s readiness to assume a stronger leadership role on the international stage. 06:37 Sun, Feb 15 20264:57 AM […]

Read More
In bitcoin price plummet, ETF flows are down but aren’t signaling ‘crypto winter’ investor panic
World

In bitcoin price plummet, ETF flows are down but aren’t signaling ‘crypto winter’ investor panic

Bitcoin’s massive slump from a record price above $126,000 last October has darkened sentiment across the crypto landscape. Faith has been shaken in a trade that was viewed as a digital rival to gold as a store of value, and by some others as a risk-on asset that would continue to boom alongside a crypto-friendly […]

Read More
Consumer staples are rallying in 2026. Here’s what’s driving the surge in the sector
World

Consumer staples are rallying in 2026. Here’s what’s driving the surge in the sector

As investors have rotated out of tech names to start 2026, consumer staples have been a primary beneficiary. Consumer staples is the third-best sector in the S & P 500 year to date, behind materials and energy . The sector is up more than 15.5% in 2026, while the broad market index is little changed […]

Read More